This is an adventure game inspired by the Christmas Carol in Prose where the main character, Kareem, is guided by 3 ghosts to a different timeline where he will discover and reflect on the truth of his hatred towards cats. This is a 3-5min game where the player will experience empathy, sadness, and joy. Through the usage of color pallets, tunes, variables, dialog, and other tools that Bitsy provides, the game narrates the story in an immersive approach. For example, the variables in the game will allow the player to bump into the characters of his past more than once and hear a different line, so the game doesn’t feel repetitive. The tools mentioned allow for the game to not only create agency through its narrative, but also through the game mechanics, by allowing the player to change the world of the main character, Kareem, to a happier future. 

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